Players
Gabor Papp
Photo: GFHund, CC BY-SA 4.0, via Wikimedia Commons
GM

Gabor Papp

HungaryBorn 1987 (age 39)FIDE ID 718602

Luft classical

24002500260027002023202420252026
Monthly Luft ratings, now 2517
FIDE

FIDE classical

220024002600200020052010201520202025
Monthly FIDE ratings, now 2512
Luft

Flair

Gabor Papp's classical flairs

0 of 19 earned over the last 12 months

  • TitanLuft classical rating averaging 2800+ over the last 4 years
  • Serial WinnerWon 2+ elite events in the last 12 months
  • UnderdogRegularly beats players rated 50+ higher
  • Fortress25+ games in a row without a loss
  • Black BeltDoes better with black than with white
  • IronmanPlayed 50+ games over the last 12 months
  • RisingAged 18 or under, Luft rating up 40+ over the last 12 months
  • Endgame SpecialistEndgame 90+: converting, saving and not throwing endgames
  • TacticianTactics 90+: sharp, tactical games they made sharp
  • LightningTop 20 at speed chess (mostly blitz, some rapid)
  • Hot StreakAt least 6 points from 7 straight games against strong opposition
  • SignatureSticks to one defence with black far more than most
  • ChameleonPlays a wide range of defences with black
  • WildcardBrilliant one event, off the next: hard to predict
  • ReliableConsistent across all top events
  • FighterRarely draws, and wins far more than they lose
  • AdaptableTactics and Positional both 90+
  • PositionalPositional 90+: slow, quiet games they steered
  • PodiumTop 3 in at least half of their elite events

No classical flair in the last year yet.

Trophy cabinet

No classical titles on record yet.

Attributes

Tactics 76Positional 78Endgame 75Openings 75Composure 67Defence 75Speed 71Consistency 80

Luft classical rating

2517No. 245

From 15 classical games in top events over the last year, playing at a 2564 level.

ResultsPlayed at a 2564 level, blended with their FIDE rating+6
Tournament winsNone in the last year0
FormThe last 3 months against the whole year+10
ConsistencyHow steady they are from event to event−6
Activity15 classical games in top events−5

Openings

Their most-played, from 53 classical games in top events over the last 4 years

OpeningGamesScore
Sicilian Defense863%
Italian Game540%
Ruy Lopez463%
French Defense450%
Four Knights Game1100%

Sicilian Defense

With White: 8 games, won 2, drew 6, lost 0 · 63%

VariationGamesScore
Nyezhmetdinov-Rossolimo Attack250%
Najdorf Variation1100%
O'Kelly Variation1100%
Accelerated Dragon150%
Venice Attack150%
Taimanov Variation150%
Smith-Morra Gambit150%

Italian Game

With White: 5 games, won 0, drew 4, lost 1 · 40%

VariationGamesScore
Two Knights Defense333%
Giuoco Pianissimo150%
Classical Variation150%

Ruy Lopez

With White: 4 games, won 1, drew 3, lost 0 · 63%

VariationGamesScore
Closed350%
Berlin Defense1100%

French Defense

With White: 4 games, won 1, drew 2, lost 1 · 50%

VariationGamesScore
Advance Variation350%
Tarrasch Variation150%

Four Knights Game

With White: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
Spanish Variation1100%

Queen's Gambit Declined

With Black: 4 games, won 1, drew 1, lost 2 · 38%

VariationGamesScore
Exchange Variation225%
Tartakower Defense1100%
Semi-Tarrasch Defense10%

Sicilian Defense

With Black: 4 games, won 0, drew 3, lost 1 · 38%

VariationGamesScore
Closed225%
Nyezhmetdinov-Rossolimo Attack150%
Kalashnikov Variation150%

Zukertort Opening

With Black: 3 games, won 0, drew 3, lost 0 · 50%

VariationGamesScore
Main line250%
Reversed Grünfeld150%

Ruy Lopez

With Black: 3 games, won 0, drew 2, lost 1 · 33%

VariationGamesScore
Morphy Defense225%
Closed150%

English Opening

With Black: 3 games, won 0, drew 2, lost 1 · 33%

VariationGamesScore
Agincourt Defense225%
Anglo-Indian Defense150%

Recent events

See all
EventPlace+/−+/−
German Bundesliga 2026/2711 Oct 20262/3+6+7
German Bundesliga 2025/2626 Apr 20265½/10+8+10
Austrian Bundesliga 2025/2614 Dec 20251/4−10−11
German Bundesliga 2024/2527 Apr 20255/12−2−2
Reykjavik Open 202513 Apr 2025=9th−1−1

Best wins

OpponentRating
GMA. Donchenko22 Oct 2023 · Bundesliga 2023/242636
GMS. Martinovic23 Mar 2023 · Österreichische Bundesliga 20222557
GMJ. Krejci17 Mar 2024 · Bundesliga 2023/242537
GMI. Ivanisevic26 Nov 2023 · Austrian Bundesliga 20232523
GMV. Kunin11 Oct 2026 · German Bundesliga 2026/272510

Most played

OpponentGamesWDL
GMS. MartinovicLast 23 Mar 2023 · Österreichische Bundesliga 20222110
GMB. BogosavljevicLast 23 Mar 2025 · German Bundesliga 2024/252020
GMA. DonchenkoLast 22 Oct 2023 · Bundesliga 2023/242110
GMG. MeierLast 6 Oct 2024 · German Bundesliga 2024/252020
GMA. NaumannLast 28 Feb 2026 · German Bundesliga 2025/262020

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How attributes are calculated

From their games in top events over the last 12 months, each judged against the opponent's rating

  • TacticsHow well they score in sharp games they chose to make sharp.
  • PositionalHow well they score in quiet, manoeuvring games they steered.
  • EndgameHow they do in endgames against what the position promised when it began: converting a winning one earns a little, saving a losing one earns a lot, and throwing a winning one costs a lot.
  • OpeningsThe engine's verdict on their position around moves 15 to 20, against what's normal for that colour, as the score it points to. Over the last 4 years, with older games counting less.
  • ComposureHow well they score under pressure: the game straight after a loss, and the last 3 games of an event while they can still win it. Over the last 4 years.
  • DefenceHow they do in games where they were 0.8 pawns or more worse after move 18, against what that position usually scores: holding the draw earns, turning it around earns more, and losing costs a little.
  • SpeedTheir Luft rapid and blitz ratings. With neither, an estimate a little below their classical level.
  • ConsistencyTheir Luft rating, less their off days: tournaments (5+ games each) over the last 4 years where they played 50+ below it. Anything better never counts against them.
  • "How well they score" is a performance rating: the opponent's rating, plus 400 for a win and minus 400 for a loss, averaged. So it's always judged against who they played.

    The score out of 100: 80 is a 2600 level, and each 13 rating points adds one, so 2860 and up is 100.

    Fair to everyone: with only a few games of a kind, the result leans towards their overall Luft rating. Strengths and weaknesses are measured against their overall level and compared with the top 100, so a specialist's best side stands out. A little recent form is added to all but Speed.