Players
Andrey Orlov
Photo: GFHund, CC BY 3.0, via Wikimedia Commons
GM

Andrey Orlov

FIDEBorn 1977 (age 49)FIDE ID 4125282

Luft classical

240024502500255026002023202420252026
Monthly Luft ratings, now 2453
FIDE

FIDE classical

24002450250025502600201620182020202220242026
Monthly FIDE ratings, now 2466
Luft

Flair

Andrey Orlov's classical flairs

0 of 19 earned over the last 12 months

  • TitanLuft classical rating averaging 2800+ over the last 4 years
  • Serial WinnerWon 2+ elite events in the last 12 months
  • UnderdogRegularly beats players rated 50+ higher
  • Fortress25+ games in a row without a loss
  • Black BeltDoes better with black than with white
  • IronmanPlayed 50+ games over the last 12 months
  • RisingAged 18 or under, Luft rating up 40+ over the last 12 months
  • Endgame SpecialistEndgame 90+: converting, saving and not throwing endgames
  • TacticianTactics 90+: sharp, tactical games they made sharp
  • LightningTop 20 at speed chess (mostly blitz, some rapid)
  • Hot StreakAt least 6 points from 7 straight games against strong opposition
  • SignatureSticks to one defence with black far more than most
  • ChameleonPlays a wide range of defences with black
  • WildcardBrilliant one event, off the next: hard to predict
  • ReliableConsistent across all top events
  • FighterRarely draws, and wins far more than they lose
  • AdaptableTactics and Positional both 90+
  • PositionalPositional 90+: slow, quiet games they steered
  • PodiumTop 3 in at least half of their elite events

No classical flair in the last year yet.

Trophy cabinet

No classical titles on record yet.

Attributes

Tactics 70Positional 74Endgame 77Openings 70Composure 72Defence 70Speed 64Consistency 69

Luft classical rating

2453No. 347

From 12 classical games in top events over the last year, playing at a 2415 level.

ResultsPlayed at a 2415 level, blended with their FIDE rating−7
Tournament winsNone in the last year0
FormThe last 3 months against the whole year−1
ConsistencyHow steady they are from event to event+1
Activity12 classical games in top events−6

Openings

Their most-played, from 11 classical games in top events over the last 4 years

OpeningGamesScore
Sicilian Defense225%
Scotch Game150%
French Defense150%
Italian Game150%
Four Knights Game150%

Sicilian Defense

With White: 2 games, won 0, drew 1, lost 1 · 25%

VariationGamesScore
Old Sicilian150%
French Variation10%

Scotch Game

With White: 1 game, won 0, drew 1, lost 0 · 50%

VariationGamesScore
Classical Variation150%

French Defense

With White: 1 game, won 0, drew 1, lost 0 · 50%

VariationGamesScore
Exchange Variation150%

Italian Game

With White: 1 game, won 0, drew 1, lost 0 · 50%

VariationGamesScore
Giuoco Pianissimo150%

Four Knights Game

With White: 1 game, won 0, drew 1, lost 0 · 50%

VariationGamesScore
Scotch Variation Accepted150%

Sicilian Defense

With Black: 2 games, won 0, drew 1, lost 1 · 25%

VariationGamesScore
Open150%
O'Kelly Variation10%

Old Indian Defense

With Black: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
Two Knights Variation1100%

Caro-Kann Defense

With Black: 1 game, won 0, drew 0, lost 1 · 0%

VariationGamesScore
Advance Variation10%

Wade Defense

With Black: 1 game, won 0, drew 0, lost 1 · 0%

VariationGamesScore
Main line10%

Recent events

EventPlace+/−+/−
German Bundesliga 2026/2711 Oct 20261/3−2−2
German Bundesliga 2025/2626 Apr 20264/11−9−9

Best wins

OpponentRating
GMG. Kjartansson26 Apr 2026 · German Bundesliga 2025/262407

Most played

OpponentGamesWDL
GMS. MartinovicLast 10 Oct 2026 · German Bundesliga 2026/272020
GMA. DelchevLast 27 Sep 2025 · German Bundesliga 2025/261010
GMJ. GirelLast 28 Sep 2025 · German Bundesliga 2025/261001
GMZ. HracekLast 6 Dec 2025 · German Bundesliga 2025/261001
IMI. SchneiderLast 11 Jan 2026 · German Bundesliga 2025/261010

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How attributes are calculated

From their games in top events over the last 12 months, each judged against the opponent's rating

  • TacticsHow well they score in sharp games they chose to make sharp.
  • PositionalHow well they score in quiet, manoeuvring games they steered.
  • EndgameHow they do in endgames against what the position promised when it began: converting a winning one earns a little, saving a losing one earns a lot, and throwing a winning one costs a lot.
  • OpeningsThe engine's verdict on their position around moves 15 to 20, against what's normal for that colour, as the score it points to. Over the last 4 years, with older games counting less.
  • ComposureHow well they score under pressure: the game straight after a loss, and the last 3 games of an event while they can still win it. Over the last 4 years.
  • DefenceHow they do in games where they were 0.8 pawns or more worse after move 18, against what that position usually scores: holding the draw earns, turning it around earns more, and losing costs a little.
  • SpeedTheir Luft rapid and blitz ratings. With neither, an estimate a little below their classical level.
  • ConsistencyTheir Luft rating, less their off days: tournaments (5+ games each) over the last 4 years where they played 50+ below it. Anything better never counts against them.
  • "How well they score" is a performance rating: the opponent's rating, plus 400 for a win and minus 400 for a loss, averaged. So it's always judged against who they played.

    The score out of 100: 80 is a 2600 level, and each 13 rating points adds one, so 2860 and up is 100.

    Fair to everyone: with only a few games of a kind, the result leans towards their overall Luft rating. Strengths and weaknesses are measured against their overall level and compared with the top 100, so a specialist's best side stands out. A little recent form is added to all but Speed.