Players
Bai Jinshi
Photo: Yunfan Zhao
GM

Bai Jinshi

ChinaBorn 1999 (age 27)FIDE ID 8602280

Luft classical

25002600270028002023202420252026
Monthly Luft ratings, now 2602
FIDE

FIDE classical

2200240026002800201120142017202020232026
Monthly FIDE ratings, now 2600
Luft

Flair

Bai Jinshi's classical flairs

0 of 19 earned over the last 12 months

  • TitanLuft classical rating averaging 2800+ over the last 4 years
  • Serial WinnerWon 2+ elite events in the last 12 months
  • UnderdogRegularly beats players rated 50+ higher
  • Fortress25+ games in a row without a loss
  • Black BeltDoes better with black than with white
  • IronmanPlayed 50+ games over the last 12 months
  • RisingAged 18 or under, Luft rating up 40+ over the last 12 months
  • Endgame SpecialistEndgame 90+: converting, saving and not throwing endgames
  • TacticianTactics 90+: sharp, tactical games they made sharp
  • LightningTop 20 at speed chess (mostly blitz, some rapid)
  • Hot StreakAt least 6 points from 7 straight games against strong opposition
  • SignatureSticks to one defence with black far more than most
  • ChameleonPlays a wide range of defences with black
  • WildcardBrilliant one event, off the next: hard to predict
  • ReliableConsistent across all top events
  • FighterRarely draws, and wins far more than they lose
  • AdaptableTactics and Positional both 90+
  • PositionalPositional 90+: slow, quiet games they steered
  • PodiumTop 3 in at least half of their elite events

No classical flair in the last year yet.

Trophy cabinet

No classical titles on record yet.

Attributes

Tactics 77Positional 80Endgame 83Openings 80Composure 83Defence 80Speed 77Consistency 85

Luft classical rating

2602No. 113

From 14 classical games in top events over the last year, playing at a 2639 level.

ResultsPlayed at a 2639 level, blended with their FIDE rating+4
Tournament winsNone in the last year0
FormThe last 3 months against the whole year+1
ConsistencyHow steady they are from event to event+2
Activity14 classical games in top events−5

Openings

Their most-played, from 34 classical games in top events over the last 4 years

OpeningGamesScore
English Opening383%
Slav Defense275%
Queen's Gambit Declined275%
King's Indian Attack250%
Catalan Opening250%

English Opening

With White: 3 games, won 2, drew 1, lost 0 · 83%

VariationGamesScore
Symmetrical Variation1100%
Anglo-Indian Defense1100%
Four Knights System150%

Slav Defense

With White: 2 games, won 1, drew 1, lost 0 · 75%

VariationGamesScore
Modern Line1100%
Exchange Variation150%

Queen's Gambit Declined

With White: 2 games, won 1, drew 1, lost 0 · 75%

VariationGamesScore
Exchange Variation275%

King's Indian Attack

With White: 2 games, won 0, drew 2, lost 0 · 50%

VariationGamesScore
Symmetrical Defense150%
Spassky Variation150%

Catalan Opening

With White: 2 games, won 0, drew 2, lost 0 · 50%

VariationGamesScore
Closed150%
Main line150%

Four Knights Game

With Black: 3 games, won 1, drew 2, lost 0 · 67%

VariationGamesScore
Naroditsky Variation1100%
Scotch Variation Accepted150%
Spanish Variation150%

Petrov's Defense

With Black: 3 games, won 0, drew 3, lost 0 · 50%

VariationGamesScore
Classical Attack250%
Nimzowitsch Attack150%

Ruy Lopez

With Black: 3 games, won 0, drew 3, lost 0 · 50%

VariationGamesScore
Berlin Defense150%
Classical Defense150%
Open150%

Tarrasch Defense

With Black: 2 games, won 0, drew 2, lost 0 · 50%

VariationGamesScore
Two Knights Variation250%

Slav Defense

With Black: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
Soultanbeieff Variation1100%

Recent events

See all
EventPlace+/−+/−
2026 Chinese Chess League Division A31 Oct 20265½/10−7−8
2026 Chinese Team Chess Championship27 Apr 2026=27th−5−7
2025 Chinese Chess League Division A 中国国际象棋甲级联赛 Finals 总决赛争冠组13 Jan 20264/6+5+5
FIDE World Cup 20255 Nov 20252½/4+4+3
2025 Chinese Chess League Division A 中国国际象棋甲级联赛5 Oct 20258½/11+16+15

Best wins

OpponentRating
GMZhao Jun12 Jan 2026 · 2025 Chinese Chess League Division A 中国国际象棋甲级联赛 Finals 总决赛争冠组2536
GME. Ohanyan22 May 2025 · Sharjah Masters 20252503
GMWan Yunguo28 Oct 2026 · 2026 Chinese Chess League Division A2490
IMA. Isik21 May 2025 · Sharjah Masters 20252482
GMA. Fawzy1 Nov 2025 · FIDE World Cup 20252475

Most played

OpponentGamesWDL
GMDai ChangrenLast 27 Jun 2026 · 2026 Chinese Chess League Division A5050
GMZhao JunLast 20 Apr 2026 · 2026 Chinese Team Chess Championship5230
GMXiao TongLast 30 Oct 2026 · 2026 Chinese Chess League Division A3030
Huang RenjieLast 1 Sep 2025 · 2025 Chinese Chess League Division A 中国国际象棋甲级联赛2020
Zhang DiLast 26 Apr 2026 · 2026 Chinese Team Chess Championship2110

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How attributes are calculated

From their games in top events over the last 12 months, each judged against the opponent's rating

  • TacticsHow well they score in sharp games they chose to make sharp.
  • PositionalHow well they score in quiet, manoeuvring games they steered.
  • EndgameHow they do in endgames against what the position promised when it began: converting a winning one earns a little, saving a losing one earns a lot, and throwing a winning one costs a lot.
  • OpeningsThe engine's verdict on their position around moves 15 to 20, against what's normal for that colour, as the score it points to. Over the last 4 years, with older games counting less.
  • ComposureHow well they score under pressure: the game straight after a loss, and the last 3 games of an event while they can still win it. Over the last 4 years.
  • DefenceHow they do in games where they were 0.8 pawns or more worse after move 18, against what that position usually scores: holding the draw earns, turning it around earns more, and losing costs a little.
  • SpeedTheir Luft rapid and blitz ratings. With neither, an estimate a little below their classical level.
  • ConsistencyTheir Luft rating, less their off days: tournaments (5+ games each) over the last 4 years where they played 50+ below it. Anything better never counts against them.
  • "How well they score" is a performance rating: the opponent's rating, plus 400 for a win and minus 400 for a loss, averaged. So it's always judged against who they played.

    The score out of 100: 80 is a 2600 level, and each 13 rating points adds one, so 2860 and up is 100.

    Fair to everyone: with only a few games of a kind, the result leans towards their overall Luft rating. Strengths and weaknesses are measured against their overall level and compared with the top 100, so a specialist's best side stands out. A little recent form is added to all but Speed.